Tanemura House, mid-Edo
Tanemura Hiroshi, second son of a dying patriarch, returns to find the truth about his mother's death and save the family house from an aunt who has run it from the shadows for a decade. Three acts across three divergent paths — Samurai, Merchant, Shadow — converge into nine distinct endings.
The biggest game so far — twenty voiced characters — and the first one ready to ship on the web.
Mystery, political intrigue, restrained action. Simmering court politics punctuated by drawn-steel betrayal. No comic relief.